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Electronic Arts
- Redwood City, CA / Orlando, FL / Atlanta, GA / 3 more...
Author high quality player and NPC animation using a combination of motion editing and keyframe. Create pre visualizations and prototypes to assist in communication and development. Collaborate with design and engineering to implement, iterate and polish character motions within the Epic Unreal Engine. Partner with Senior Animation Director and partners in the development
Posted Today
EA SPORTS is one of the leading sports entertainment brands in the world, with top selling videogame franchises, award winning interactive technology, fan programs, and cross platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry leading sports video games, including Madden NFL football, FIFA soccer, NHL hoc
Posted Today
You will implement and improve Client Front End screens and workflows Work with the Interface Designer to lay out and create screens and components. Work with Server and Client BE engineers to establish, hook up and test end to end functionality. Refine underlying screen navigation workflow. Work within a small to medium team of engineers. Design, maintain, implement, tes
Posted Today
Electronic Arts
- Orlando, FL / New York, NY / Houston, TX
Reporting to the Senior Director, you will work together as a PMO team to oversee the daily management of the initiative/program portfolio. Define the establishment, management and control of REWS programs. Implement and consolidate best practices. Standardize the process across all departments and services. Provide project management guidance, methods, systems, tools and
Posted 1 day ago
This exciting role offers the opportunity to architect and enhance enterprise scale software applications used to create games and to collaborate with game teams across the entire company on popular titles including FC, Apex, Madden, Battlefield, NHL, Skate and more. Reporting to a Senior Engineering Manager, you will Provide technical leadership within a software develop
Posted 1 day ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Charlotte, NC / 3 more...
Design, implement, and, maintain compelling activities and goals for players Help guide the design and vision of activity content so it meets player experience and engagement targets Communicate and represent the activity vision and design to the activities and supporting teams Collaborate with other disciplines teams regarding activity implementation, quality, and tuning
Posted 1 day ago
include Lead a team of mobile product marketers to own and deliver the marketing strategy for a group of mobile games and franchises. Align strategy with financial plans, product roadmaps and audience insights to launch new games and scale existing in market titles Own Marketability validation and optimization for EA Mobile games from incubation to launch and throughout th
Posted 1 day ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Charlotte, NC / 3 more...
Work with the World Building Director and World Art Director to establish Environment Theming & Tone, References for sections of the world. Work closely with Level Designers to iterate on, and bring a level of believability and detail to the world while retaining the gameplay intentions. Work with proprietary procedural tools to lay out and detail sections of the world. W
Posted 1 day ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Charlotte, NC / 3 more...
As a character focused Senior Technical Artist at Full Circle, you will join a team of character specialists to bring to life the joy of skateboarding. You will work with others from all the major character disciplines within Full Circle to build and assemble character content in the Frostbite engine. You will focus on content creation support from digital content creatio
Posted 1 day ago
Electronic Arts
- Seattle, WA / Marina del Rey, CA
Create and maintain high quality gameplay components and tools Collaborate with other disciplines to implement core game mechanics, ensuring they make for the best possible gameplay experience Take feedback from the design team to refine and improve workflows and game features Support your teammates through knowledge sharing, debugging, training, and writing technical des
Posted 1 day ago
The FC Live Content Producer will work with others on the team to build live content designs, using complex spreadsheets, design documents and internal tools. Translate real world football events into live content ideas/plans on short notice, which may sometimes require flexible work hours to mirror real world football events. Develop live content plans and strategies to
Posted 1 day ago
The FC Live Associate Producer will lead a team of Content Producers with the potential for building a team of direct reports. Oversee a team of Content producers translating real world football events into live content ideas/plans Develop live content plans and strategies that retain and engage players, based on data you have collected from dashboards, peers or through o
Posted 1 day ago
Electronic Arts
- Redwood City, CA / Orlando, FL / Austin, TX / 2 more...
Oversee and drive the design vision for activities across the entire player experience, identifying clear goals & success criteria for the team Translate vision into workflows, frameworks, and best practices that empower the activity design team in a live service environment Work directly UX team to bridge gameplay vision with player experience expectations Collaborate wi
Posted 1 day ago
Electronic Arts
- Austin, TX / Seattle, WA
Lead the design and implementation of identity and access management solutions, using comprehensive expertise in Okta and Microsoft Entra ID. Experience designing unphishable technologies and implementing passwordless capabilities for large companies. Collaborate with business partners and leadership team to understand organizational security goals and lead the creation o
Posted 1 day ago
Electronic Arts
- Orlando, FL / Austin, TX / Seattle, WA
Use EA's Digital Platform technologies to implement server features and components. Create client code to support features and improve multiplayer experiences. Improve client and server online systems to improve latency, reliability, scalability, performance, and memory. Design and improve on architecture and infrastructure improvements for live systems and workflows. Wor
Posted 1 day ago
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